Real World PlantUML
DiefaceValue : int {1..6}random : Random {read-only}Die()roll() : voidgetFaceValue() : intDiceGamerolls2
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UseridemailEntityidaccess listEventidtimestampdata**feed*
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ObserverConcreteObserverObservableConcreteObservableObserverTestObservable observableObserver observer1Observer observer2Observer observer3
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Clientschar nom[TMAX]char prenom[TMAX]float solde
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«Model»Schedule«Model»Session«Model»Venue«DAO»ScheduleDAO«REST Endpoint»ScheduleResource
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Controllerkb_protocol_factoryrun()KB_ProtocolFactoryprotocolKB_Protocoltest_idcontext_managerscript_managerstring_received()Communicationscript_runnerstart_comm()send()stop_comm()ScriptManagerscripts {feature: script_tree}_load_scripts(path)find_script(msg)ScriptTreerootinsert(paras, script)find(paras, script)ScriptTreeNodescriptparasadd_child(node)del_child(node)specific_than(node)Scriptnamemodulerun()ContextManagerindex_list {ctxt_type : index_list}contexts []_load_index_of_context(path)get_context(ctxt_type, key)get_context(ctxt_type) #last contextcreate_context(ctxt_type, **paras)delete_context(ctxt)delete_all_contexts()IndexListcontext_typekeys []indexes {key_name : index}get_context(key)insert_index(ctxt)Indexcontext_typekey_nameindexes {key_value: contexts}get_context(key)insert_index(ctxt)update_index(ctxt)delete_index(key)delete_all_index()Contextcontext_typeindexes {value tuple : index}fields {name : value}set_field()get_field()process_query()send()createrun()findupdate
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Pointuid: uuid.UUIDdata: DataContainercoordinates : double[3]from_point(point: Point): Point {copy}classmethods
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NodeApplication-Exit(args: void*)+NodeApplication(acn: char*, argc: int*, argv: char**) «constructor»-initROOTGlobals()-initROOTMessageCallback()
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com.iluwatar.image.microserviceImageApplicationImageApplication()main(args : String[])ImageControllerImageController()getImagePath() : String
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net.dummynet.foonet.unusedPersonMeetingPersonPersonBaseClass
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FactoryProduct«template»Prod* factoryMethod()ProductAProductA()void operation()ImplementaFactoryMethod Regresa Producto
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Singletoninstance : SingletongetInstance() : SingletonSingleton() : void
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ServiceFacadeComposite[] getComposites()Composite getComposite(DbId)DbId createOrUpdatePlane(name, Composite[])StateRule[] getStateRules()AnalysisType[] getAnalysisTypes()Value[] getValues()TreeServiceServerEndPointServiceFacade facadevoid onOpen(session)void onMessage(msg, session)void onClose(session)CompositeComposite parentLong idLong dbIdDetail detailDetailString namePosition positionCompositeType typeString cssClassAnalysisType analysisTypePositionFloat xFloat yFloat zStateRuleValueAnalysisTypeAVGMINMAX...CompositeTypeGROUP...ACTIONGET_COMPOSITESGET_COMPOSITECREATE_OR_UPDATE_PLANEGET_STATE_RULESGET_ANALYSIS_TYPES
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ProduitsidProdesignationpoidsFournisseursidFourraisonSocialeadresse
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VolAeroport*arrivee*depart
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org.dedda.games.scheisse_server.utilConfigString databaseUrlString databaseUserString databasePasswordString getDatabaseUrl()String getDatabaseUser()String getDatabasePassword()
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PossessionInfoUnitsStacksPossessionDeckavailablePossessions : listupdatePossessionDeck()Possessionname : strtype : strdescription : strattackModifier : intdamageModifier : intbonusDrawModifier : intremoveWounds()repairCheck()Shipname : stringcannons : intshields : intmaneuver : intmaxPassengers : intCompanionname : stringcombatBonus : intintelligenceBonus : intdiplomacyBonus : intnavigationBonus : intspecial : listgetSpecial()Charactername : stringtitle : stringcombat : intendurance : intintelligence : intleadership : intdiplomacy : intnavigation : inthomePlanet : stringeffectiveCombatRating : intwounds : intleader : booleandetected : booleancaptured : booleanactive : booleanbonusDraws : listallegiance : string (Rebel or Imperial)IrateLocalstype : stringname : stringcombat : intendurance : inthomePlanet : stringattackType : stringeffectiveCombatRating : intwounds : intgetType()CreaturescombatShift : intbreakOffModifier : intbonusDrawModifier : intgetSpecial()MilitaryUnittype : stringname : stringcombat : intendurance : intenvironType : stringeffectiveCombatRating : intwounds : intallegiance : string (Rebel or Imperial)AttackerStackattackerType : listattackDifferential : dictionaryattackModifier : listcurrentRound : intattack()capture()applyWounds()updateCombatRating()updateModifiers()DefenderStackdefenderType : listdefenseDifferential : dictionarydefenseModifier : listretaliate()breakOff()inactive()applyWounds()updateCombatRating()Character Combat and DependenciesAuthors: Sean Harris and Ranger AdamsEdited By Greg DonaldsonReviewed by Justin Hall & E. ThompsonMissionGroupStackeffectiveCombatRating : intcurrentMission : charbonusDraws : listMissionDeckavailableMissions : listupdateMissionDeck()Missionname : stringtype : chardescription : stringactionEventCheck()AssignedSelectsCan EffectAssignedCan CreateCan CreateAttacks
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OpenFileDialogServiceSelectFile(title:string, filter:string, initialDirectory:string) : stringIFileSelectionService
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AbstractListAbstractCollectionListCollectionArrayListObject[]elementDatasize()
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4855814997147648
«partial»MainWindowMainWindow(vm:MainWindowViewModel)Window
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4866574292877312
controlcommandControlContextcontrol(controller : Controller) : voidControllersubmit(command : Command);Command
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